Demo version 0.1.2 - November 8, 2025 (itch.io) November 12, 2025 (Steam)
Fixed a crash that could occur when going too far in the Hub.
Walls killable with a deathplane now have a minimal animation to imply as such.
Demo version 0.1.1 - November 4, 2025
- Fixed some unfinished full game stuff being available in the demo.
- You can now delete your checkpoint file directly by holding SHIFT, -, or Guide on the Settings menu.
Do note that checkpoint files from earlier versions can be loaded in newer versions of the game but not the other way around
Demo version 0.1.0 - October 30, 2025
Added checkpoints
Checkpoints are represented as a cracked blue block in-game
Checkpoints will do a short autosave of your current level progress and save it in the file “checkp1.sav” under %LocalAppData%/dplane__active_
Deathplane position, player position and whether you have a key is saved
Checkpoints persist throughout sessions but will not be automatically loaded when you enter the level
Checkpoints only load once you die
Loading a checkpoint will not reset the level to its initial state
Checkpoint files can be deleted from the main menu by deleting your save file
You can only have one checkpoint at once; entering a new level and touching a checkpoint will erase your last one
Checkpoints will remain active as long as you touch them unless a deathplane is touching them
You can disable checkpoints from the settings menu
The game will slow down when touching a checkpoint; this will be addressed in the next patch
You can no longer “kill” flags by touching them with a deathplane
This caused many issues, the biggest one being that when you kill a flag, the level restarts, essentially creating a point from which you can no longer move the deathplane.
Level 1-2 now has a floor beneath the flag
Fixed the green coins making a sound even when sound effects are off
You can now return to the Main Hub directly from the tutorial instead of only from the menu
Other miscellaneous changes and improvements
Demo version 0.0.4 - October 14, 2025
"Coins" are now killed by the deathplane.
A few minor changes to Level 1-3 and Level 1-2.
Level 1-3 now introduces the concept of doors better.
The key is now "killed" by the deathplane.
Worked on a better fix for PlayStation controllers.
Enemies now have a special visual and audio effect when killed by the deathplane.
A few minor optimization improvements.
Various other bugfixes.
Demo version 0.0.3 - August 16, 2025 (Steam) August 14, 2025 (itch.io)
- Attempted to fix an issue where multiple instances of pause menu controls were showing up.
- Fixed an issue where the left trigger would not lower the deathplane when playing on a PlayStation controller.
- Various minor bugfixes.
- Changed the splash screen.
- Changed the window name.
- Made certain debug content harder to access unintentionally.
Demo version 0.0.2 - August 10, 2025
Initial release.